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    Blog

  • All
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  • PBR Textures
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    • PBR Textures
    Difference between Bump Normal Displacement Maps

    Difference between Normal Bump and Displacement Maps

    In the world of PBR Texturing, many different texture maps are used to create a…

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    • Tutorials

    How to use Smart UV unwrap in Blender

    Smart UV Project, (previously called the Archimapper) cuts the mesh based on an angle threshold…

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    • Tutorials

    How to use HDRI Environment in Blender

    High dynamic range images (HDRI) are commonly used in 3D visualization. It is an image…

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    • PBR Textures

    How to use MDL materials in NVIDIA Omniverse?

    Our entire library of PBR Textures has MDL materials files with them and importing them…

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    • Decals
    A23D - The largest 3D asset library

    What are Decals?

    Decals are like stickers. They can be placed or projected on any surface. In computer…

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    • PBR Textures
    What is difference between two PBR workflows | Metallic/Roughness and Specular/Glossiness

    PBR Textures Metallic vs Specular Workflow

    There are now two process options for PBR materials: specular and metalness. Both of them…

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    • PBR Textures

    What is 3D texturing?

    Texturing is a very important part of the 3D modelling process. All of the finer…

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    • PBR Textures

    Benefits of using PBR Textures

    Physically Based Rendering (PBR) is an acronym for Physically Based Rendering. PBR materials have become…

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    • PBR Textures
    Different maps in PBR Textures by A23D

    Different maps in PBR Textures

    PBR is an acronym for Physically Based Rendering. It attempts to produce visuals in a…

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    • PBR Textures
    • Tutorials
    A23D How to use PBR Textures in Autodesk 3Ds Max using VRay

    How to use PBR Textures in 3Ds Max using VRay

    Prerequisites Material: VrayMtl Create a new VRayMtl using the Slate Material Editor in 3Ds Max…

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