Back to docs

How to use 3Ds Max Asset Importer Plugin

A23D 3Ds Max Asset Importer plugin provides a one-click import functionality for 3D models and PBR Textures into 3Ds Max without losing any data.

If you find any difficulty in using the plugins or figure out any bugs, please get in touch with us at support@a23d.co.

This guide shows how to download, install and use this plugin. Follow these steps to download the plugin, properly install it in your 3Ds Max application and use it to import assets.

Downloading the plugin

Visit our Plugins page using this link and download the latest version of the plugin compatible with your installed 3Ds Max version.

Unzip the downloaded file after the download is completed. You will see a (.mzp) file in the extracted folder. It is a format for zip packages of 3Ds Max plugins.

Installing the plugin

How to install A23D Asset Importer Plugin in Autodesk 3Ds Max

There are two methods to install a plugin in 3Ds Max.

Drag and Drop

Drag and drop the (.mzp) file into the 3Ds Max window. image

Run Script file

Launch the 3Ds Max application and go to Scripting > Run Script. image

Locate the (.mzp) file from your computer and click Open. image

Using the plugin

The plugin can be called from the main menu bar A23D > Import A23D Assets. image

Locate the A23D Asset file/folder which you want to import into 3Ds Max from your computer.

Click the Import A23D Asset button from the bottom right corner and the assets will be imported into your 3Ds Max file.

Note: The import process will vary depending on the currently active render engine in your 3Ds Max scene.