Unlimited Assets
Unlimited Compatibility

Stop fighting with file formats. Our Universal formats come with embedded PBR Textures and metadata, ready for any pipeline.

FBX
Autodesk Standard
USD
Universal Scene
glTF
Web Ready
OBJ
Legacy Safe

Built for Interoperability

Everything you need to move assets between software without losing data, textures, or your mind. Our universal formats are designed to work seamlessly across all 3D applications and engines.

Embedded PBR Textures

Drag, drop, and render. No more searching for missing maps.

Works Everywhere

Compatible with Blender, Maya, Unreal, Unity, Cinema 4D, and every major DCC software.

Rich Metadata

Scale, hierarchy, pivots, and material names are preserved perfectly across all formats.

Future Proof

Standardized formats ensure your assets remain usable for years to come.

Zero Configuration

Import and use immediately. Material assignments and scale are automatically correct.

Cross-Pipeline Ready

Move seamlessly between rendering engines, game engines, and architectural viz tools.

Formats Guide

Choose the right format for your workflow

FBX Format

Industry standard for game engines and professional software. Best compatibility for scale, materials, and hierarchy.

Compatible Software

  • Unity & Unreal Engine
  • Blender, Cinema 4D & Modo
  • Maya, 3ds Max & MotionBuilder
  • Houdini & procedural VFX pipelines
  • Twinmotion, Enscape & realtime viz tools
  • Any FBX-compatible 3D application

glTF Format

Web-optimized and rapidly becoming industry standard. Perfect for web viewers and modern pipelines.

Compatible Software

  • Three.js, Babylon.js & WebGL/WebGPU engines
  • PlayCanvas, Needle Engine & web-native runtimes
  • Blender, C4D & DCC tools with glTF export/import
  • Cesium & geospatial visualization platforms
  • Cry Engine & real-time pipelines with glTF support
  • Any glTF-compatible viewer or renderer

USD Format

Enterprise-grade format for complex pipelines and cross-DCC collaboration. Perfect for large-scale production.

Compatible Software

  • Houdini, Katana & high-end DCC pipelines
  • Blender, Maya & other USD-enabled tools
  • NVIDIA Omniverse & collaborative 3D ecosystems
  • Apple spatial tools (Reality Composer/RealityKit)
  • Unreal Engine 5 & USD-based scene workflows
  • Any USD or USDZ-native pipeline

OBJ Format

Universal geometry format for legacy software and CAD applications. Best for geometry-only workflows.

Compatible Software

  • All major 3D software (Blender, Maya, C4D, 3ds Max)
  • CAD & modeling platforms (Rhino, SketchUp, AutoCAD)
  • Legacy game engines & geometry-focused tools
  • Mesh repair & scanning tools (MeshLab, MeshMixer)
  • 3D printing software (Cura, PreForm, PrusaSlicer)
  • Any OBJ-capable environment

Frequently Asked Questions

Common questions about A23D universal assets

Which format should I download for my project?

Choose based on your workflow: FBX for game engines and VFX, glTF for web and real-time visualization, USD for complex enterprise pipelines, and OBJ for legacy software compatibility. All A23D assets are available in these formats.

Which format works best with game engines?

For Unity and Unreal Engine, A23D assets in FBX format are the gold standard. However, glTF is gaining rapid adoption for its efficiency, and USD is becoming standard for complex pipelines.

Do I need to re-link textures when using A23D assets?

No. A23D's embedded PBR formats have textures contained within the file or correctly referenced relative to it. Most modern software will automatically detect and assign them.

What does "Embedded PBR" mean in A23D assets?

Embedded PBR means Physically-Based Rendering textures (Albedo, Normal, Roughness, Metallic) are directly linked or packaged with A23D model files. This ensures textures travel with your asset without external file dependencies.

Can I use A23D assets in web-based 3D viewers?

Yes. Download A23D assets in glTF format for the best choice with web viewers like Babylon.js, Three.js, and other platforms. It's optimized for browser performance and includes full material support.

Is scale preserved when importing assets?

Yes. A23D files are exported with real-world scale metadata. As long as your software's import settings respect file units, the size will be accurate.

What all metadata gets imported into my software?

A23D preserves: real-world scale, material names, texture assignments, author information, and hierarchy. Metadata helps ensure A23D assets integrate seamlessly into your pipeline.

What texture resolutions do A23D assets offer?

A23D standard resolutions are 4K (4096x4096), 2K (2048x2048) and 1K (1024x1024). Check individual A23D product pages for available resolutions.

Can I see polygon counts for assets before downloading?

Yes. Each A23D asset listing includes polygon count, texture resolution, and file size information. All A23D assets are optimized for production use without unnecessary geometry.

Are A23D assets optimized for real-time performance?

Yes. All A23D assets are optimized for real-time rendering with efficient topology and appropriate polygon counts. They work great in game engines, AR/VR, and real-time visualization software.

Can I convert assets between formats after download?

Yes. You can convert A23D assets between formats using tools like Blender or commercial converters. However, we recommend downloading A23D assets in your target format directly to maintain material integrity.

Are rigged or animated models available?

Our standard library focuses on static assets. However, rigged models and animations are available in select categories. Check individual A23D product descriptions or contact support for specific rigging needs.

Will these assets remain compatible in the future?

Yes. A23D uses FBX, glTF, USD, and OBJ—all standardized formats actively maintained by industry organizations. Your A23D assets will remain usable for years to come.