Revit

Learn how to use A23D 3D models, PBR textures, and decals in Autodesk Revit for BIM-based architectural design and visualization.

A23D models and texture maps integrate with Autodesk Revit via Insert > Import CAD and the Material Browser. Revit's Appearance assets support a reliable native material workflow for color, gloss/roughness-style response, normal/bump relief, transparency/cutouts, and self-illumination, while full metalness/AO/displacement fidelity is renderer-dependent. For current Revit versions, OBJ is the correct A23D mesh format to import as a 3D shape or into a Generic Model family; Revit does not use FBX as its native model import path.

Frequently Asked Questions

Common questions about using A23D assets with Revit

Do I need a plugin to use A23D assets in Revit?

No. Revit's native Insert > Import CAD command and Material Browser handle the core workflow. No third-party A23D plugin is required.

Which file format should I download for use in Revit?

You don't need to pick a format manually - select Revit in the Software dropdown on the asset page and A23D delivers the right format automatically. For Revit 3D geometry, that should be .obj, accompanied by the texture folder. FBX is not the correct direct-import format for Revit.

How do I use A23D PBR textures with Revit materials?

Open the Material Browser, create or duplicate a material, and on the Appearance tab load the A23D maps into the matching slots:

  • Color (baked AO + Albedo) -> Color (Image)
  • Normal -> Relief Pattern (set type to Normal Map)
  • Glossiness -> Glossiness control (invert if needed for Roughness)
  • Cutouts -> Cutouts slot for transparency / alpha
  • Self-Illumination -> Self-Illumination slot (when applicable)

These appearance assets are read by Revit's native renderer and by many real-time renderers, but renderer-specific channels such as metalness, standalone AO, and displacement should be finished in the matching Enscape, V-Ray, Twinmotion, Lumion, or D5 material editor when exact PBR fidelity is required.

Can I render A23D scenes directly in Revit?

Yes. Revit's built-in Render dialog respects materials, sun, and artificial lighting. Combined with A23D textures and IES profiles you can produce presentation-quality renders directly from the Revit project.

Can I use A23D Decals in Revit?

Yes. Apply the decal as a small Generic Model family or another thin host object with a custom Appearance asset. Load the decal color in Color, normal in Relief Pattern, and the opacity map in Cutouts so the alpha mask trims the decal to its shape.

How do I use A23D IES lighting profiles in Revit?

Open a lighting fixture family in the Family Editor, select the photometric light source, and load the A23D .ies file into the Photometric Web File parameter. The light source's Light Distribution must be set to Photometric Web for the IES data to be respected. When the family is loaded back into the project, the fixture emits with the manufacturer-accurate beam shape and falloff in Revit's renderer and in compatible real-time renderers.

What texture resolution should I use in Revit?

Use 4K maps for hero finishes the camera sees up close, 2K for general furniture and casework, and 1K for distant or background elements. Revit caches textures in 3D views, so tiered resolutions help keep large projects responsive while preserving render quality.